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  • PENGEMBANGAN BAHAN AJAR KOMIK BERBASIS KESENIAN TRADISIONAL BESUTAN JOMBANG
    Penulis : Agustin Suwignyo Putri
    Dosen Pembimbing I : Mahmud, S. IP., M. Si
    Dosen Pembimbing II :Nilamsari Damayanti Fajrin, S. Pd., M.Pd
    Abstraksi

    Pengembangan ini dilatarbelakangi terbatasnya sumber belajar keunikan Jombang serta hampir punahnya kesenian Besutan. Tujuan penelitian pengembangan ini untuk mengetahui kevalidan, kepraktisan, dan keefektifan bahan ajar komik “Mengenal Jombang Bersama Cak Besut”. Pengembangan ini menggunakan model 4D modifikasi Mulyatiningsih. Penelitian dilakukan di SDN Pacarpeluk dan SDN Sumberagung 1 pada kelas IV. Berdasarkan hasil validasi ahli, diperoleh persentase sebagai berikut: ahli budayawan sebesar 96,83% (sangat valid), ahli desain pembelajaran sebesar 97,72% (sangat valid), ahli bahasa Indonesia sebesar 88,89% (sangat valid), ahli bahasa Jawa dialek Jombang sebesar 91,74% (sangat valid), ahli media sebesar 97,67% (sangat valid), dan ahli materi sebesar 93,95% (sangat valid). Kepraktisan bahan ajar komik dihitung menggunakan validasi kepraktisan yang diperoleh dari respon guru dan respon siswa. Persentase hasil respon guru sebesar 96,67%, persentase hasil respon siswa sebesar 92,22%, dan persentase hasil rata-rata sebesar 94,44% (sangat praktis). Keefektifan bahan ajar komik dinilai dari lembar observasi keterlaksaan pembelajaran dan hasil belajar klasikal. Penelitian ini berlangsung saat pandemi Covid 19, sehingga tidak memperoleh data keterlaksanaan pembelajaran. Persentase hasil belajar klasikal siswa sebesar 100% (tuntas). Indikator bahan ajar komik dinyatakan efekif apabila hasil lembar observasi keterlaksaan pembelajaran (cukup efektif) dan hasil belajar klasikal siswa menunjukan persentase ?85% (tuntas). Berdasarkan hasil penelitian maka bahan ajar komik “Mengenal Jombang Bersama Cak Besut” dinyatakan valid dan praktis digunakan pada tema 8 subtema 2 kelas IV SDN Pacarpeluk. Penelitian ini tidak dapat menganalisis keefektifan bahan ajar komik dikarenakan pandemi Covid 19. Kata kunci: Pengembangan, Bahan ajar, Komik, Besutan

    Abstraction

    This development is motivated by the limited learning resources of Jombang's uniqueness and the almost extinction of Besutan art. The purpose of this development research is to find out the validity, practicality, and effectiveness of the comic teaching material "Knowing Jombang with Cak Besut". This development uses a 4D modification of Mulyatiningsih. The study was conducted at Pacarpeluk Elementary School and Sumberagung 1 Elementary School in class IV. Based on the results of expert validation, the following percentages were obtained: cultural experts 96.83% (very valid), learning design experts 97.72% (very valid), Indonesian linguists 88.89% (very valid), linguists Javanese Jombang dialect by 91.67% (very valid), media experts by 97.67% (very valid), and material experts by 93.95% (very valid). The practicality of comic teaching materials is calculated by using practicality validation that was obtained from teacher responses and student responses. The percentage of teacher response outcomes was 96.67%, the percentage of student response outcomes was 92.22%, and the percentage of average results was 94.44% (very practical). The effectiveness of comic teaching materials is assessed from the observation sheet of learning attainment and classical learning outcomes. This research took place during the Covid 19 pandemic, so it did not obtain data on the feasibility of learning. The percentage of classical learning outcomes of students is 100% (complete). Indicators of comic teaching materials are stated to be effective if the results of the observation sheet of learning attainment (quite effective) and students' classical learning results show a percentage of ?85% (complete). Based on the results of the study, the comic teaching material "Knowing Jombang with Cak Besut" was declared valid and practically used on the 8th theme 2nd subtheme of grade IV SDN Pacarpeluk. This research cannot analyze the effectiveness of comic teaching materials and only conduct limited trials due to the Covid 19 pandemic. Keywords: Development, Teaching Materials, Comics, Besutan

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